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Planet: Paldat

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005 

Homeworld to the Paldeans.

The Paldeans are a race of humanoids with rather distinct features and known for their fondness of extreme colors. Paldean’s have 2 small appendages, similar to tentacles, about 5 inches long extending from either jaw, roughly just below their ears. Their hair is typically long and technicolored like a neon rainbow. Their skin has a shimmering radience, and also comes in nearly every color of the rainbow. They have the ability to randomly change many aspects of this technicolor look on demand, making the Paldean an automatic favorite in any entertainment industry.

Some few Paldeans have learned to use their unusual ability to “flex” their colors in a very unusual way. The constantly changing colors have proven too distracting for many trying to hold serious conversations with the Paldean. Combined with the art of a smooth tongue, and in some cases even advanced hypnosis, these crafty few have found great success as con artists, spies, and shady dealers.

Paldeans were one of the earlier alien species to join the Commonwealth, so it is not uncommon to find them in any corner of the galaxy.

Background: The Commonwealth

by Pappy October 30th, 2007, Posted in: Writing


As human expansion reached deep into the galaxy, an eventual republic of sorts was formed. The Commonwealth has a Judicial Council with 21 members, whose job it is to review and interpret laws. The Assembly, containing a 3-person delegation from each member planet, enacts laws. A 3-person panel called simply The Voice acts as the executive decision making body, although in all but the most extreme circumstances their power is limited.

In the early days of the Commonwealth, almost all colonization was done by Corporations and was driven by the natural resources available on a newly discovered world. The end result was that companies would rush into a new region of space, grab up the planets with the most resources to squander, and then they’d begin the mass production-style process of stripping those resources for use by the industries of the Commonwealth.

Eventually, the Commonwealth became a circle of inner planets surrounded by dead or dying ones. Growth seemed to stop. So the Assembly enacted the Pioneer Act, a set of sweeping laws which barred corporations from engaging in planetary exploration at all and instead offered incentives to small groups and individual explorers, settlers, and colonists to continue the work of growing the commonwealth. When a new planet was discovered, these pioneers could apply to the Colonial Commission for protective status, giving them the first 100 years to establish settlements, create smaller-scaled industries, and grow the population without outside interference. After 100 years, if the colonial planet had a high enough population it would enter the Commonwealth with full member benefits and corporations were then allowed to begin expanding there as well, but within the boundaries of local law and with careful oversight by the Colonial Commission. Planets that weren’t suitable for or couldn’t support a healthy population were deemed “resource mines” and could be essentially stripped by the corporate machinery.

This process worked for a time, but over many centuries the protectiveness of the Pioneer Act was watered down by numerous changes, deletions, and additions. At the time the story takes place, corporations such as the Sadat Corporation make it a practice to immediately swoop in after the 100-year colonial status expires, strong-arm the local governments into submission, and in some cases actually turn the local populations into slaves. The Commonwealth has grown so large and covers such vast regions of space that often nobody notices or much seems to care about the plight of these far distant planets.

Many pioneers no longer apply to the Colonial Commission for protective status when settling a new world, choosing a shaky independence over Commonwealth membership. Quite a few worlds whose protective status have recently expired have joined forces to seek better representation in the Assembly and threatened cessation ( see Pearl ). The Assembly’s response was a strengthening of the Commonwealth Militia and a vow that no member planet would be allowed to depart. The source of the problems which have led to the threat of cessation seem to have been misunderstood or simply ignored.

Planet: Medea

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005 

Planet where the majority of the first story occurs. It is a fairly young, rocky planet with a large number of mineral resources. Those resources become the primary source of conflict in the story.

A large portion of the northern continent is heavily forested and plays host to the Spirit Falls, the single-most monumental waterfall in the known galaxy. The town of Spirit Falls is a beautiful tourist resort with aspirations of becoming one of the premeir tourist destinations in the galaxy.

Planet: Pearl

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005 

Planet where rich agricultural operations are carved out of the surrounding woodlands and jungles.

Home to one of the premier xeno-horticultural studies programs in the galaxy.

This modern techno-agri process intermingles with the mystic, tribal nature and culture of the planet’s indigenous inhabitants, an alien species as yet not worked out….

City: Spirit Falls

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005

A scenic, alpine town build on a natural outcropping that sits about mid-way up the monumental Spirit Falls, the single tallest waterfall in the known galaxy.

Unlike the other towns on Medea, whose primary function is supporting small mining outposts scattered about the planet, Spirit Falls is trying desperately to turn their town into a luxury tourist destination without opening it up for exploit by the huge corporate megaplex hotel or resort chains.

There are several smaller hotels and restaurants, as well as guide services, opening up the possibility of the Hotel Peep side-plot

Background: Political Intrigue

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005 

What galactic entity of such immense proportions as the Commonwealth could avoid the tangle and danger of political intrigue?

The Assembly, that grand forum of democratic process where every member planet has representation, has it’s hands full with Neo-Humanists revolutionaries bent on destroying the Commonwealth Royal House, Unionists on defending it, while corporations race to gobble up Colonial Charter worlds as their protected status’ expire. It seems the Commonwealth is on the verge of major upheaval after thousands of years of relative peaceful evolution.

Group: Neo-Humanists

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005 

Neo-Humanists are a conglomeration of several human-only extremists groups who share the same desire to return the Commonwealth to a human-run empire. There are several varieties of Neo-humanists, from those that are blood purists who are violently anti-alien (the more militant extreme) to the more tolerant that are willing to accept a multicultural Commonwealth as long as humanity remains it’s dominant force.

SUB-PLOT: Lennox Aphus, the right hand strongarm of Estebani Sadat, is a Neo-Humanist and sees opportunity within the Sadat Corporation. He is determined to gain position within it’s megolithic business structure. He feels that if he can somehow gain control of Sadat’s significant resources, he may use it’s power to realize his goal to someday restore the true Commonwealth Royal House and destroy The Assembly.

ATMOSPHERIC SUB-PLOT: Extremsist are found on nearly all sides of a debate or belief system. As counter to the neo-humanists, a small goup of aliens has now formed to fight the neo-humanists. This undercurrent battle between neo-humanist and alien extremists opens opportunity to further enrich and complicate the general culture and politics of the Commonwealth. Looking for a name for this group that has the same emotional connotations as “Unionists”

Group: The Assembly

by Pappy October 30th, 2007, Posted in: Writing


 Originally documented 5/11/2005

The Assembly, while an incredible machine of democracy, also bears the mark of any representative government: it is slow to act. Without any true executive power remaining, the Commonwealth has unfortunately become an exceptionally slow bureaucratic creature.

The membership of several thousand worlds in the Commonwealth virtually guarantees that no single interest group, race, or planet gains any level of dominance. There are just too many competing interests.

This has led to the growing power of the corporations, whose goals can transcend these boundaries, and whose executive decision-makers can act with remarkable speed when it suits their interests.

It is the protected Colonial Charter worlds, and the fragile transition process that turns them into fully fledged members of the Commonwealth, that will bring the two forces of the Assembly and corporations face to face. At some point the Assembly will have to act swiftly, to either censure the corporations rampant disregard to the Colonial Charter process, or deal with the rising cry for revolution coming from the Charter worlds these corporations are raping. The Assembly cannot lose the problem in the shuffle of bureaucracy any longer if the Commonwealth is to survive.

If this were not enough to be dealt with, the rising ideology of neo-humanism threatens to turn the very force that makes the Commonwealth strong, it’s diversity, into a wedge that could shatter it forever.

Group: The Royal House

by Pappy October 30th, 2007, Posted in: Writing


Originally documented 5/11/2005 

Early in the development of the Commonwealth, it was a monarchistic order with a royal family ruling over a primarily human population. As alien cultures were encountered and eventually absorbed, the Commonwealth became increasingly non-human, and a great concern arose over racial disparities.

During the Great Envisage it was determined that a change was needed within the Royal House itself. The Great Envisage was a centuries-past period of Commonwealth history which saw the full authority of the Assembly grow while Royal power diminished to near figurehead. The makeup of the Royal House itself was changed so that it now preserves the royal heritages of all its member races and planets.

This has made the Royal House into something of a managerie. As each new race or planet is engulfed into the ever expanding Commonwealth, any pre-existing royalty partake in the Grafting Ceremony, whereby their line is symbolically added to the geneaology of the Royal House. Royal holidays are added to the calendar. Feasts and celebrations are absorbed. And the Commonwealth becomes that much more vibrant and culturally rich.

From the standpoint of the non-humans, this has done wonders in creating the full effect of a unified, non-racial society. There are those humans however, who see this as having so watered down their own culture over the years that several underground groups have formed a Neo-Humanists revolutionary movement that, while small, has become increasingly vocal. They seek a return to the long-dead origins of the Commonwealth, which was an exclusively human empire.

Company: Sadat Corporation

by Pappy October 30th, 2007, Posted in: Writing


A multi-world galactic class corporation. It is well known for its illegal and unethical practices.

Owned by an ancient power family, whose current head is Estebani Sadat. Sadat has set its hungry eyes on the rich mineral resources of Medea.

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